What started with the graphic layout for printed newsprints and colorful magazines, became also basic for the manufacturers to create inviting packaging for the advertisement of goods.
Besides that, the first computer software needed graphic artwork to make the utilization more user-friendly and attractive to users. And the upcoming World Wide Web then gave the graphic artist business another increase with a call for graphics for thousands of websites.
There are many software that provides diverse tools to create graphics - very easy programs that introduce graphic work to children, software with medium complexness that is made for sideline graphic artists and to get simple graphic work done, and software for very competent artists that offers a large assortment of tools and even software specific for certain works, like Adobe Illustrator for vector graphics.
Rather new is the creation of 3D graphics. While all graphics before worked with an x and y axis, with new tools it became possible to give graphics a third attribute. What was limited to very exclusive use and rather pricy, is now usable for everybody. Costless software like Google SketchUp allow every sideline graphic artist try out 3D graphic and experts use 3D rendering tools to make virtual mock ups of nearly anything. You can see 3D graphic in advertising and product packaging. Very common are the realistic 3D views for future building plans.
Nobody knows what will take place next in the graphic creation activity, but it sure will always be a very fascinating work as it developes visible impressions and these will always capture everyones attention and fascinate us.